GameOverlap

Real-time availability heatmaps for frictionless game team syncs.

Score: 7.6/10AustraliaMedium BuildReady to Spawn
Brand Colors

The Opportunity

Problem

Remote indie game developers struggle to coordinate distributed teams across time zones, causing frequent delays in sprints and game builds.

Solution

GameOverlap generates dynamic heatmaps showing team overlap hours, optimized for daily standups, reviews, and builds. It suggests optimal meeting slots and tracks attendance across timezones to minimize no-shows. Indie teams coordinate faster with one-click scheduling tied to game dev cadences like daily scrums.

Target Audience

Remote indie game developers managing distributed teams across multiple time zones

Differentiator

Heatmap-first interface with game dev presets for standups, playtests, and crunch avoidance.

Brand Voice

supportive

Features

Availability Heatmap

must-have18h

Interactive daily/weekly team overlap visualization.

Meeting Slot Suggester

must-have16h

AI-suggested slots maximizing attendance.

One-Click Scheduling

must-have12h

Book meetings with auto-invites and timezone conversion.

Standup Recorder

must-have20h

Async video/text standups timestamped to local times.

Attendance Tracker

must-have10h

Log participation and flag timezone offenders.

Preset Schedules

must-have14h

Game dev templates for dailies, reviews, builds.

Calendar Export

nice-to-have10h

Sync to Google/Outlook with adjustments.

Custom Alerts

nice-to-have8h

Notifications for low-overlap days.

Team Pulse Reports

nice-to-have12h

Weekly sync efficiency summaries.

Mobile App View

future15h

Responsive heatmap on phones.

Total Build Time: 135 hours

Database Schema

users

ColumnTypeNullable
iduuidNo
emailtextNo
timezonetextNo
availability_startintNo
availability_endintNo

Relationships:

  • team_id -> teams.id

teams

ColumnTypeNullable
iduuidNo
nametextNo

meetings

ColumnTypeNullable
iduuidNo
team_iduuidNo
slot_utctimestampNo
typetextNo

Relationships:

  • team_id -> teams.id

attendances

ColumnTypeNullable
iduuidNo
meeting_iduuidNo
user_iduuidNo
attendedboolNo

Relationships:

  • meeting_id -> meetings.id, user_id -> users.id

API Endpoints

POST
/api/teams

Create team

🔒 Auth Required
GET
/api/heatmap

Generate team heatmap

🔒 Auth Required
POST
/api/meetings

Suggest and book slot

🔒 Auth Required
POST
/api/standups

Upload async standup

🔒 Auth Required
PUT
/api/attendances/:meetingId

Log attendance

🔒 Auth Required
GET
/api/presets

Fetch schedule presets

🔒 Auth Required

Tech Stack

Frontend
Next.js 14 + Tailwind + shadcn/ui + D3.js for heatmaps
Backend
Next.js API
Database
Supabase
Auth
Supabase Auth
Payments
Stripe
Hosting
Vercel
Additional Tools
Luxon for timezones

Build Timeline

Week 1: Auth and user setup

18h
  • Signup
  • Timezone input

Week 2: Heatmap core

25h
  • Overlap calc
  • Viz component

Week 3: Scheduling features

22h
  • Slot suggester
  • Booking

Week 4: Standups and tracking

20h
  • Async upload
  • Attendance

Week 5: UI polish

15h
  • Presets
  • Responsive

Week 6: Integrate payments/launch

12h
  • Stripe
  • Landing

Week 7: Testing

10h
  • Bug fixes
Total Timeline: 7 weeks • 142 hours

Pricing Tiers

Free

$0/mo

10 users

  • Basic heatmap
  • 5 meetings/mo

Pro

$25/mo

50 users

  • Unlimited meetings
  • Standups
  • Presets

Enterprise

$99/mo

Unlimited

  • All Pro + Exports
  • Custom reports

Revenue Projections

MonthUsersConversionMRRARR
Month 1803%$60$720
Month 67007%$1,225$14,700

Unit Economics

$18
CAC
$500
LTV
5%
Churn
90%
Margin
LTV:CAC Ratio: 27.8xExcellent!

Landing Page Copy

Visualize Overlaps, Sync Your Game Team Effortlessly

GameOverlap's heatmaps end timezone guesswork for standups and builds.

Feature Highlights

Live overlap heatmaps
Smart meeting slots
Async standups
Game dev presets

Social Proof (Placeholders)

"'No more missed playtests!' - Remote Studio Head"
"'Transformed our daily syncs.' - Indie Team"

First Three Customers

Share heatmap demo video on Twitter #gamedev, tag indie influencers. Join GameDev Discord servers, poll on timezone pains, convert responders to beta. Email itch.io top remote teams from leaderboards.

Launch Channels

Product Huntr/gamedevTwitter #indiedevIndieDB

SEO Keywords

game dev team overlap toolremote standup scheduler indie gamestimezone heatmap for developers

Competitive Analysis

When2Meet

when2meet.com
Free
Strength

Poll-based scheduling

Weakness

No ongoing team tracking

Our Advantage

Persistent heatmaps + game presets

$6.75/user
Strength

Calendar optimization

Weakness

Not game-dev focused

Our Advantage

Standup integration

🏰 Moat Strategy

Network effects from shared team heatmaps and attendance data.

⏰ Why Now?

Surge in async tools demand as indie teams grow more distributed.

Risks & Mitigation

technicalmedium severity

Heatmap perf on large teams

Mitigation

Optimize with caching

marketlow severity

Competition from free calendars

Mitigation

Niche game dev UX

Validation Roadmap

pre-build5 days

Landing page + waitlist

Success: 50 signups

mvp21 days

Closed beta

Success: 3 paying users

Pivot Options

  • General remote team scheduler
  • Freelancer availability matcher
  • Esports team coordinator

Quick Stats

Build Time
142h
Target MRR (6 mo)
$2,000
Market Size
$20.0M
Features
10
Database Tables
4
API Endpoints
6