MaliPulse

Low-data analytics to understand Malian player behavior without burning data

Score: 7.5/10MLMedium BuildReady to Spawn
Brand Colors

The Opportunity

Problem

Malian game developers can't grow their mobile games because exorbitant data prices in Mali deter players from engaging due to high costs.

Solution

Embed lightweight SDK that records sessions offline; players bulk-upload when on cheap data/WiFi. Devs get insights on engagement, drop-offs tied to data costs. Tailored reports show low-data retention strategies.

Target Audience

Malian mobile game developers

Differentiator

Offline-first analytics with Mali data plan-aware upload scheduling.

Brand Voice

friendly

Features

SDK Embed

must-have15h

Copy-paste JS SDK for Unity/WebView games

Offline Session Recording

must-have25h

Tracks events locally, smart upload on low-cost data

Data Cost Dashboard

must-have12h

Visualize analytics cost per player/session

Retention Funnels

must-have18h

Low-data optimized funnels for Mali players

Custom Events

must-have10h

Define game events with no-code builder

Export Reports

must-have8h

CSV/PDF exports of insights

Heatmaps

nice-to-have15h

Low-res session replays

Alerte

nice-to-have10h

Notifications for data spikes

Segmentation

nice-to-have12h

By ISP/carrier

Total Build Time: 125 hours

Database Schema

users

ColumnTypeNullable
iduuidNo
emailtextNo

games

ColumnTypeNullable
iduuidNo
user_iduuidNo
nametextNo
sdk_keytextNo

Relationships:

  • user_id -> users.id

events

ColumnTypeNullable
iduuidNo
game_iduuidNo
player_idtextNo
event_typetextNo
data_costintYes
timestamptimestampNo

Relationships:

  • game_id -> games.id

custom_events

ColumnTypeNullable
iduuidNo
game_iduuidNo
nametextNo

Relationships:

  • game_id -> games.id

API Endpoints

POST
/api/games

Create game & generate SDK key

🔒 Auth Required
POST
/api/events/bulk

SDK bulk upload events

GET
/api/games/:id/analytics

Fetch dashboard data

🔒 Auth Required

Tech Stack

Frontend
Next.js 14 + Tailwind + shadcn/ui + Recharts
Backend
Supabase Edge Functions
Database
Supabase Postgres
Auth
Supabase Auth
Payments
Stripe
Hosting
Vercel
Additional Tools
Vercel Analytics

Build Timeline

Week 1: Core setup

28h
  • Auth
  • Landing
  • Game CRUD

Week 2: SDK & events

35h
  • SDK generator
  • Event ingestion
  • DB

Week 3: Dashboard

32h
  • Funnels
  • Cost viz
  • Exports

Week 4: Polish

25h
  • Payments
  • Offline logic
  • Testing

Week 5: Nice-to-haves

20h
  • Heatmaps
  • Alerts

Week 6: Launch prep

15h
  • SEO
  • User flows
Total Timeline: 6 weeks • 155 hours

Pricing Tiers

Free

$0/mo

Basic reports

  • 1 game
  • 10k events/mo

Pro

$27/mo

Standard support

  • Unlimited games
  • 1M events/mo
  • Custom events
  • Exports

Enterprise

$97/mo

Custom SLAs

  • All Pro + Segmentation
  • Unlimited events
  • Priority support

Revenue Projections

MonthUsersConversionMRRARR
Month 11201.5%$54$648
Month 67003.5%$735$8,820

Unit Economics

$18
CAC
$350
LTV
7%
Churn
90%
Margin
LTV:CAC Ratio: 19.4xExcellent!

Landing Page Copy

Unlock Malian Player Insights – Zero Extra Data Cost

Offline analytics that sync smartly, revealing data-driven drop-offs

Feature Highlights

Offline event capture
Mali data plan scheduler
Retention funnels
Easy embed
Cost breakdowns

Social Proof (Placeholders)

"'Found 40% drop-off on loads' - Malian indie"
"'Game-changer for analytics' - Studio lead"

First Three Customers

Share SDK demo in Mali Mobile Dev Discord/Telegram. Offer free Pro to first 3 itch.io Mali games. Email outreach to GDC Africa attendees from Mali.

Launch Channels

Product Huntr/indiedevHacker NewsWest Africa Tech forums

SEO Keywords

mali game analytics low dataoffline mobile analytics africaplayer retention tools malidata cost game insights

Competitive Analysis

GameAnalytics

gameanalytics.com
Free/Pro custom
Strength

Deep metrics

Weakness

High data SDK

Our Advantage

Offline/low-data for emerging markets

🏰 Moat Strategy

Aggregated anonymous Mali player data moat for benchmarks

⏰ Why Now?

Android dominance in Mali (90% market); analytics gap in low-bandwidth regions

Risks & Mitigation

technicalhigh severity

SDK adoption friction

Mitigation

No-code embed + docs

executionlow severity

Event volume overload

Mitigation

Supabase scaling

Validation Roadmap

pre-build5 days

Interview 15 devs on analytics pains

Success: 10+ interested in beta

launch45 days

100 installs, 20 active

Success: 5 Pro signups

Pivot Options

  • General low-data web analytics
  • A/B testing platform

Quick Stats

Build Time
155h
Target MRR (6 mo)
$1,200
Market Size
$0.8M
Features
9
Database Tables
4
API Endpoints
3