PlayPulseUnity

Real-time retention alerts for Unity games – catch churn instantly.

Score: 7.7/10FranceMedium BuildReady to Spawn
Brand Colors

The Opportunity

Problem

Small gaming businesses lack user-friendly analytics tools to track player retention and churn in Unity-based games.

Solution

Our lightweight Unity exporter streams live player data to a real-time dashboard with instant alerts on retention drops. Set custom thresholds for cohorts and get Slack/Discord pings to intervene fast. Perfect for live ops in small Unity titles.

Target Audience

Small gaming businesses and indie developers building Unity-based games

Differentiator

Real-time alerts and live dashboards optimized for Unity live service games, beating delayed batch analytics.

Brand Voice

edgy

Features

Live Dashboard

must-have25h

Real-time player counts, sessions, retention.

Smart Alerts

must-have20h

Custom rules for churn spikes via email/Slack.

Cohort Streams

must-have22h

Watch D1 retention live as it happens.

Unity Live Exporter

must-have28h

WebSocket-based event streaming.

Threshold Rules

must-have15h

Set alerts for <30% D1 etc.

Historical Replay

nice-to-have12h

Playback past sessions.

Multi-game View

nice-to-have10h

Portfolio dashboard.

Mobile App Alerts

nice-to-have15h

Push notifications.

Total Build Time: 147 hours

Database Schema

users

ColumnTypeNullable
iduuidNo
emailtextNo
slack_webhooktextYes

games

ColumnTypeNullable
iduuidNo
user_iduuidNo
nametextNo

Relationships:

  • user_id references users(id)

live_metrics

ColumnTypeNullable
iduuidNo
game_iduuidNo
metric_typetextNo
valueintNo
timestamptimestampNo

Relationships:

  • game_id references games(id)

alert_rules

ColumnTypeNullable
iduuidNo
game_iduuidNo
thresholdintNo
activeboolNo

Relationships:

  • game_id references games(id)

API Endpoints

POST
/api/games

Add game

🔒 Auth Required
GET
/api/live/:gameId

Stream metrics

🔒 Auth Required
POST
/api/events/live

Realtime event ingest

🔒 Auth Required
POST
/api/alerts/rules

Create rule

🔒 Auth Required
POST
/api/alerts/trigger

Send alert

🔒 Auth Required

Tech Stack

Frontend
Next.js 14 + Tailwind + shadcn/ui + Pusher
Backend
Next.js + Supabase Realtime
Database
Supabase Postgres
Auth
Supabase Auth
Payments
Stripe
Hosting
Vercel
Additional Tools
Pusher for WebSocketsUnity WebSocket exporter

Build Timeline

Week 1: Realtime foundation

40h
  • Realtime DB
  • WebSockets setup

Week 2: Ingest & dashboard

45h
  • Exporter prototype
  • Live charts

Week 3: Alerts engine

45h
  • Rules system
  • Notifications

Week 4: Polish UI

40h
  • Cohorts live
  • Multi-game

Week 5: Integrations

30h
  • Slack/Discord
  • Replay
Total Timeline: 5 weeks • 240 hours

Pricing Tiers

Free

$0/mo

5 alerts/day

  • 1 game
  • Basic live view

Starter

$25/mo
  • Unlimited games
  • Custom alerts
  • 50 alerts/day

Pro

$99/mo
  • All + Mobile pushes
  • Unlimited alerts
  • API access

Revenue Projections

MonthUsersConversionMRRARR
Month 11803.5%$160$1,920
Month 61,1009%$2,475$29,700

Unit Economics

$35
CAC
$550
LTV
5%
Churn
88%
Margin
LTV:CAC Ratio: 15.7xExcellent!

Landing Page Copy

Real-Time Unity Retention – Alerts That Bite

Live dashboards + instant pings when churn hits. React before players ghost.

Feature Highlights

Realtime cohorts
Smart alert rules
Slack/Discord pings
Unity exporter
Threshold triggers

Social Proof (Placeholders)

"'Caught a 15% drop live!' – LiveOps Lead"
"'Game-changer for launches.' – Indie"

First Three Customers

Target live Unity games on Steam/itch.io via Twitter outreach; Offer free alert setup to 3 recent launchers; Post in Unity live service Discords.

Launch Channels

Product Huntr/unityr/liveservicegamesGameDev.netTwitter #Unity3D

SEO Keywords

unity real time analyticslive retention unityunity churn alertsrealtime unity dashboardunity player monitoring

Competitive Analysis

Unity Analytics

unity.com/analytics
Free
Strength

Integrated

Weakness

No realtime alerts

Our Advantage

Live + notifications

GameAnalytics

gameanalytics.com
Freemium
Strength

Reports

Weakness

Batch only

Our Advantage

Realtime edge

🏰 Moat Strategy

Realtime data moat via streaming lock-in; alert rules personalization.

⏰ Why Now?

Rise of Unity live service indies in 2024; realtime tools scarce for small teams.

Risks & Mitigation

technicalmedium severity

Realtime scaling costs

Mitigation

Supabase limits + tiers

executionmedium severity

Exporter bugs in prod

Mitigation

Staged rollouts

Validation Roadmap

pre-build7 days

Demo video feedback from 15 devs

Success: 80% want realtime

mvp14 days

Live beta with 5 games

Success: Daily active use

Pivot Options

  • Realtime for web games
  • Unity performance monitoring
  • Alert tool for Discord bots

Quick Stats

Build Time
240h
Target MRR (6 mo)
$2,800
Market Size
$60.0M
Features
8
Database Tables
4
API Endpoints
5