Real-time retention alerts for Unity games – catch churn instantly.
Small gaming businesses lack user-friendly analytics tools to track player retention and churn in Unity-based games.
Our lightweight Unity exporter streams live player data to a real-time dashboard with instant alerts on retention drops. Set custom thresholds for cohorts and get Slack/Discord pings to intervene fast. Perfect for live ops in small Unity titles.
Small gaming businesses and indie developers building Unity-based games
Real-time alerts and live dashboards optimized for Unity live service games, beating delayed batch analytics.
edgy
Real-time player counts, sessions, retention.
Custom rules for churn spikes via email/Slack.
Watch D1 retention live as it happens.
WebSocket-based event streaming.
Set alerts for <30% D1 etc.
Playback past sessions.
Portfolio dashboard.
Push notifications.
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| text | No | |
| slack_webhook | text | Yes |
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| user_id | uuid | No |
| name | text | No |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| game_id | uuid | No |
| metric_type | text | No |
| value | int | No |
| timestamp | timestamp | No |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| game_id | uuid | No |
| threshold | int | No |
| active | bool | No |
Relationships:
/api/gamesAdd game
/api/live/:gameIdStream metrics
/api/events/liveRealtime event ingest
/api/alerts/rulesCreate rule
/api/alerts/triggerSend alert
5 alerts/day
| Month | Users | Conversion | MRR | ARR |
|---|---|---|---|---|
| Month 1 | 180 | 3.5% | $160 | $1,920 |
| Month 6 | 1,100 | 9% | $2,475 | $29,700 |
Live dashboards + instant pings when churn hits. React before players ghost.
Target live Unity games on Steam/itch.io via Twitter outreach; Offer free alert setup to 3 recent launchers; Post in Unity live service Discords.
Integrated
No realtime alerts
Live + notifications
Reports
Batch only
Realtime edge
Realtime data moat via streaming lock-in; alert rules personalization.
Rise of Unity live service indies in 2024; realtime tools scarce for small teams.
Realtime scaling costs
Supabase limits + tiers
Exporter bugs in prod
Staged rollouts
Success: 80% want realtime
Success: Daily active use
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