Automate leads for game devs β pitches land gigs during dry spells.
Freelance game developers endure months-long dry spells between projects in the unstable gaming gig economy, causing severe income gaps.
DevOutreach scans your portfolio, crafts personalized pitches, and auto-emails studios/indies needing your skills when dry spells hit. Set triggers like 'no gigs 2 weeks' for campaigns; track opens, replies, and conversions in a CRM-like dashboard. Focuses on high-response templates proven for game dev niches.
Freelance game developers dependent on gig work in the gaming industry
Dry spell-triggered campaigns with game-specific pitch templates (e.g., 'Unity multiplayer expert available now').
edgy
Pull from GitHub/ArtStation, auto-generate pitches.
Drag-drop templates for skills like 'procedural gen' or 'VR optimization'.
Auto-launch outreach after X days idle (integrates calendar).
CRM view of sent emails, replies, bookings.
Curated 10k+ game studios with emails, scraped ethically.
Test pitch variants for open rates.
Auto-send reminders after 5 days.
Conversion funnels, ROI per campaign.
Gradual sending to avoid spam.
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| text | No | |
| portfolio_url | text | Yes |
| triggers | jsonb | Yes |
| created_at | timestamp | No |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| user_id | uuid | No |
| template | text | No |
| status | text | No |
| sent_count | int | No |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| campaign_id | uuid | No |
| studio_email | text | No |
| status | text | No |
| response_at | timestamp | Yes |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| name | text | No |
| text | No | |
| skills_needed | jsonb | Yes |
/api/campaignsCreate and launch campaign
/api/leadsFetch leads with status
/api/studiosSearch studio database
/api/triggersUpdate dry spell settings
No triggers
| Month | Users | Conversion | MRR | ARR |
|---|---|---|---|---|
| Month 1 | 200 | 1.5% | $75 | $900 |
| Month 6 | 1,500 | 3.5% | $1,313 | $15,750 |
Auto-pitch studios when dry spells hit β land work effortlessly.
Run Twitter poll in #gamedev on outreach pains, DM respondents for beta; free Pro to top r/gamedev posters seeking work; seed with personal network devs.
Email automation
Generic, no game focus
Niche triggers + templates
Follow-ups
No studio db or triggers
Game-specific everything
Curated game studio database + improving pitch data from users.
Email outreach surge with remote hiring; tools like this underserved in gaming.
Spam complaints
Warmup + opt-out compliance
Email deliverability
Resend + monitoring
Success: 25% response rate
Success: 15% conv to gigs
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