EduPayGames.com

Turn browser games into recurring revenue without ads

Score: 7.3/10MZMedium BuildReady to Spawn
Brand Colors

The Opportunity

Problem

Developers struggle to generate sustainable revenue for browser-based educational games aimed at university students due to ad blockers and fleeting attention spans.

Solution

EduPayGames lets creators embed a lightweight paywall that offers students ad-free access and premium features for a flat monthly fee. It bypasses ad blockers by using direct Stripe billing and university SSO integration. Developers get instant payouts while students pay once for unlimited play across games.

Target Audience

Developers and creators of browser-based educational games targeted at university students

Differentiator

University SSO + shared student wallet that works across any participating game

Brand Voice

friendly

Features

SSO Integration

must-have12h

One-click login via university credentials

Shared Wallet

must-have18h

Students pay once, play across all games

Ad-free Toggle

must-have8h

Instant removal of all ads for paying users

Analytics Dashboard

must-have14h

Real-time revenue and engagement metrics

Instant Payouts

must-have10h

Weekly Stripe transfers to creator accounts

Streak Rewards

nice-to-have16h

Gamified daily login bonuses

Custom Branding

nice-to-have20h

White-label paywall for each game

Bulk University Licenses

nice-to-have24h

Annual campus-wide subscriptions

Total Build Time: 122 hours

Database Schema

games

ColumnTypeNullable
iduuidNo
creator_iduuidNo
nametextNo
embed_codetextNo

Relationships:

  • creator_id references users(id)

subscriptions

ColumnTypeNullable
iduuidNo
student_iduuidNo
wallet_balanceintNo
created_attimestampNo

Relationships:

  • student_id references users(id)

plays

ColumnTypeNullable
iduuidNo
game_iduuidNo
student_iduuidNo
timestamptimestampNo

Relationships:

  • game_id references games(id)
  • student_id references users(id)

API Endpoints

POST
/api/subscribe

Create student wallet subscription

🔒 Auth Required
POST
/api/payout

Trigger creator weekly payout

🔒 Auth Required
GET
/api/verify-access

Check if student has active access

Tech Stack

Frontend
Next.js 14 + Tailwind + shadcn/ui
Backend
Next.js API routes
Database
Supabase Postgres
Auth
Supabase Auth + university SAML
Payments
Stripe
Hosting
Vercel
Additional Tools
Resend for emailsVercel Analytics

Build Timeline

Week 1: Core auth and Stripe integration

35h
  • SSO login
  • Stripe customer creation

Week 2: Game embedding and access checks

30h
  • Embed script
  • Access verification endpoint

Week 3: Creator dashboard and payouts

25h
  • Revenue dashboard
  • Weekly payout automation

Week 4: Polish and university SSO

20h
  • SAML integration
  • Landing page
Total Timeline: 4 weeks • 110 hours

Pricing Tiers

Free

$0/mo

5% transaction fee

  • 1 game
  • Basic analytics

Pro

$25/mo

2% transaction fee

  • Unlimited games
  • Shared wallet
  • Instant payouts

Campus

$199/mo

Unlimited games

  • University SSO
  • Bulk licenses
  • Priority support

Revenue Projections

MonthUsersConversionMRRARR
Month 1408%$80$960
Month 628012%$840$10,080

Unit Economics

$18
CAC
$210
LTV
4.5%
Churn
82%
Margin
LTV:CAC Ratio: 11.7xExcellent!

Landing Page Copy

Monetize your educational games without ads

Let university students pay once and play all your games ad-free

Feature Highlights

Works with any browser game
University SSO login
Weekly automatic payouts

Social Proof (Placeholders)

"Made $1,200 in first month - Maya K., Game Dev"

First Three Customers

Post in r/gamedev and university developer Discords offering free Pro for first 20 games. DM 15 professors who already use browser games in courses and offer a 3-month trial.

Launch Channels

ProductHuntr/SaaSr/gamedevEducause

SEO Keywords

browser game monetizationeducational game revenuead free game subscription

Competitive Analysis

$5-20/mo per creator
Strength

Large creator audience

Weakness

No university SSO or shared wallet

Our Advantage

Purpose-built for educational games and student budgets

🏰 Moat Strategy

Network effects from shared student wallet across games

⏰ Why Now?

Universities are pushing digital learning tools post-pandemic and ad blockers have reached 40%+ penetration among students

Risks & Mitigation

marketmedium severity

Low student willingness to pay

Mitigation

Offer university bulk licenses first

technicallow severity

SSO integration complexity

Mitigation

Use existing SAML libraries

Validation Roadmap

pre-build5 days

Survey 50 game devs on revenue pain

Success: 70% report ad revenue under $100/mo

Pivot Options

  • Add NFT-style achievement marketplace
  • Focus only on university bulk licenses

Quick Stats

Build Time
110h
Target MRR (6 mo)
$840
Market Size
$48.0M
Features
8
Database Tables
3
API Endpoints
3