GuardPlayNet

Secure multiplayer gateway for corporate gaming environments.

Score: 7.6/10BrazilMedium BuildReady to Spawn
Brand Colors

The Opportunity

Problem

Enterprise gaming teams struggle to integrate multiplayer features across large-scale corporate environments due to compliance and scalability issues.

Solution

GuardPlayNet acts as a policy-enforcing proxy for multiplayer traffic, integrating seamlessly with enterprise IAM and firewalls. It blocks unauthorized access and logs all interactions for compliance. Teams get plug-in modules that handle auth, encryption, and rate-limiting out-of-the-box.

Target Audience

Gaming development teams within large enterprises building multiplayer applications for corporate environments

Differentiator

Zero-trust gateway pre-configured for Okta/Azure AD, with gaming-specific threat detection.

Brand Voice

friendly

Features

Policy Proxy

must-have22h

Routes traffic through enterprise policy enforcement.

IAM Integration

must-have20h

Syncs with Okta, Azure AD for player auth.

Threat Detection

must-have25h

Real-time DDoS/cheat detection for sessions.

Traffic Logs

must-have15h

Centralized logging for all multiplayer data.

Rate Limiter

must-have18h

Enforces bandwidth limits per corporate policy.

Custom Policy Builder

nice-to-have12h

Drag-drop rules for access control.

Encryption Manager

nice-to-have10h

Auto-upgrades to enterprise ciphers.

API Analytics

nice-to-have8h

Usage insights for optimization.

Total Build Time: 130 hours

Database Schema

users

ColumnTypeNullable
iduuidNo
emailtextNo
workspace_iduuidNo

Relationships:

  • foreign key to workspaces(id)

workspaces

ColumnTypeNullable
iduuidNo
nametextNo
iam_providertextYes

Relationships:

  • one-to-many with users

proxies

ColumnTypeNullable
iduuidNo
workspace_iduuidNo
endpoint_urltextNo
activeboolNo
created_attimestampNo

Relationships:

  • foreign key to workspaces(id)

logs

ColumnTypeNullable
iduuidNo
proxy_iduuidNo
actiontextNo
timestamptimestampNo

Relationships:

  • foreign key to proxies(id)

API Endpoints

POST
/api/proxies

Create secure proxy gateway

🔒 Auth Required
GET
/api/proxies/:id/logs

Retrieve traffic logs

🔒 Auth Required
PUT
/api/workspaces/:id/policies

Update enforcement policies

🔒 Auth Required
GET
/api/logs

Search workspace logs

🔒 Auth Required

Tech Stack

Frontend
Next.js 14 + Tailwind + shadcn/ui
Backend
Next.js API routes + Supabase Edge Functions
Database
Supabase Postgres
Auth
Supabase Auth
Payments
Stripe
Hosting
Vercel
Additional Tools
Supabase Realtime for logs

Build Timeline

Week 1: Setup and auth

35h
  • DB schemas
  • IAM integrations

Week 2: Proxy core

40h
  • Traffic proxy
  • Basic policies

Week 3: Detection and logs

35h
  • Threat engine
  • Logging

Week 4: UI and flows

30h
  • Dashboard
  • Setup flow

Week 5: Nice features

25h
  • Policy builder
  • Analytics

Week 6: Security audit/launch

20h
  • Payments
  • Landing

Week 7: Final polish

15h
  • Beta fixes

Week 8: Launch

10h
  • Monitoring
Total Timeline: 8 weeks • 210 hours

Pricing Tiers

Free

$0/mo

Basic policies only

  • 1 proxy
  • 1k reqs/mo

Pro

$35/mo

100k reqs/mo

  • Unlimited proxies
  • Threat detection
  • IAM sync

Enterprise

$149/mo

None

  • All Pro + Custom threats
  • Unlimited reqs
  • SOC2 support

Revenue Projections

MonthUsersConversionMRRARR
Month 11202.5%$105$1,260
Month 67006%$1,470$17,640

Unit Economics

$35
CAC
$900
LTV
6%
Churn
90%
Margin
LTV:CAC Ratio: 25.7xExcellent!

Landing Page Copy

Zero-Trust Gateway for Enterprise Multiplayer

Proxy your game traffic through corporate security without rebuilding.

Feature Highlights

Okta/Azure AD ready
Real-time threat blocking
Full traffic logging
Easy proxy endpoints

Social Proof (Placeholders)

"'Seamless with our firewall' - Security Lead"
"'Blocked cheats instantly' - Game Dev Team"

First Three Customers

Leverage security-focused gaming Discords and LinkedIn IAM groups; provide free proxy audits to enterprise IT at gamification firms; attend virtual GDC security talks for leads.

Launch Channels

Product Huntr/cybersecurityr/gamedevTwitter #GameDevSecurity Slack

SEO Keywords

enterprise multiplayer gatewaysecure gaming proxyzero trust multiplayercorporate game IAM integration

Competitive Analysis

Photon Engine

photonengine.com
$95+/mo
Strength

Fast multiplayer networking

Weakness

Limited enterprise security

Our Advantage

Built-in zero-trust for corps

🏰 Moat Strategy

Network effects from shared threat intel across users.

⏰ Why Now?

Zero-trust mandates in enterprises coincide with multiplayer corporate apps boom.

Risks & Mitigation

technicalmedium severity

Proxy performance overhead

Mitigation

Edge functions + caching

marketmedium severity

Niche audience

Mitigation

Broaden to all realtime apps

legalhigh severity

Data privacy in proxy

Mitigation

No data retention, audits

Validation Roadmap

pre-build7 days

Validate with 12 IT/gaming leads

Success: 5 pain confirmations

mvp14 days

Proxy beta for 4 teams

Success: <5% latency add

launch10 days

Channel signups

Success: 100 trials

Pivot Options

  • General realtime proxy
  • Cheat detection only
  • Focus on mobile enterprise games

Quick Stats

Build Time
210h
Target MRR (6 mo)
$3,000
Market Size
$650.0M
Features
8
Database Tables
4
API Endpoints
4