RelayDorm

P2P relays from nearby dorms – turn lag into local LAN speeds.

Score: 7.5/10AustraliaHard BuildReady to Spawn
Brand Colors

The Opportunity

Problem

College students face severe lag in cloud gaming services on campus WiFi, making multiplayer games completely unplayable.

Solution

RelayDorm builds a peer network where dorm users relay gaming traffic for each other via secure tunnels, minimizing external hops. Earn credits hosting relays to offset costs; dashboard matches nearby peers for sub-20ms intra-campus latency. Perfect for multiplayer on shared WiFi.

Target Audience

College students living in dorms who rely on cloud gaming services for multiplayer games

Differentiator

P2P dorm mesh – uses idle student bandwidth for ultra-local relays, cheaper/scalable than servers.

Brand Voice

supportive

Features

Peer Matchmaker

must-have22h

Finds nearby relays automatically.

Credit System

must-have18h

Earn by hosting, spend on using.

Relay Dashboard

must-have14h

Manage active relays and earnings.

Secure Tunnel Setup

must-have16h

One-click peer connection.

Uptime Rewards

must-have12h

Bonus credits for reliable hosts.

Roommate Groups

nice-to-have7h

Private relays for dorm groups.

Bandwidth Caps

nice-to-have5h

Limit relay usage.

Relay Health Check

nice-to-have6h

Auto-switch bad peers.

Total Build Time: 100 hours

Database Schema

users

ColumnTypeNullable
iduuidNo
emailtextNo
location_hashtextNo
creditsintNo
is_hostboolNo

Relationships:

  • one-to-many with relays

relays

ColumnTypeNullable
iduuidNo
host_iduuidNo
user_iduuidNo
pingintYes
statustextNo
credits_earnedintNo

Relationships:

  • foreign keys to users(id) x2

transactions

ColumnTypeNullable
iduuidNo
user_iduuidNo
amountintNo
typetextNo
timestamptimestampNo

Relationships:

  • foreign key to users(id)

API Endpoints

GET
/api/peers

Find nearby relays

🔒 Auth Required
POST
/api/relay/start

Initiate relay session

🔒 Auth Required
GET
/api/credits

User balance

🔒 Auth Required
POST
/api/transactions

Credit transfer

🔒 Auth Required

Tech Stack

Frontend
Next.js 14 + Tailwind + shadcn/ui
Backend
Next.js API routes
Database
Supabase Postgres
Auth
Supabase Auth
Payments
Stripe
Hosting
Vercel
Additional Tools
WebTorrent for P2PPlausible

Build Timeline

Week 1: Users and credits

35h
  • Auth, balance system

Week 2: Peer matching

30h
  • Location hash, match API

Week 3: Relay logic

30h
  • Session start/end

Week 4: Dashboard + transactions

25h
  • Full UI
  • Stripe topup

Week 5: P2P integration

25h
  • Client tunnel prototype
Total Timeline: 5 weeks • 160 hours

Pricing Tiers

Free

$0/mo

50 credits/mo free

  • Earn/spend credits
  • Basic relays

Pro

$25/mo
  • Unlimited credits
  • Priority matching

Host Pro

$15/mo

Host-focused

  • Boosted earnings
  • Group relays

Revenue Projections

MonthUsersConversionMRRARR
Month 12503%$188$2,256
Month 62,0006%$3,000$36,000

Unit Economics

$6
CAC
$250
LTV
7%
Churn
92%
Margin
LTV:CAC Ratio: 41.7xExcellent!

Landing Page Copy

Relay Your Way to Lag-Free Dorm Gaming

Peer power turns campus WiFi into a LAN party. Earn while you play.

Feature Highlights

Nearby peer relays
Credit economy
Secure P2P
Dashboard control
Roomie groups

Social Proof (Placeholders)

"'Feels like LAN – insane!' – Chris, Stanford"
"'Earn credits hosting, win games using.' – Mia, OSU"

First Three Customers

Seed beta in dorm Discords (target big schools like UMich); offer credit bonuses for referrals; track via Typeform pre-signup interest.

Launch Channels

Product Huntr/p2pr/gamingCollege subredditsTwitter student gamers

SEO Keywords

p2p gaming relay dormpeer to peer cloud gaming collegedorm mesh network gamingearn hosting game relaylocal relay fix wifi lag

Competitive Analysis

Free/Paid
Strength

P2P streaming

Weakness

Self-host heavy

Our Advantage

Managed dorm matching

Hamachi

vpn.net
Free
Strength

Virtual LAN

Weakness

Outdated, no cloud gaming

Our Advantage

Credit incentives + SaaS ease

🏰 Moat Strategy

Strong network effects – more dorm users = better/more reliable relays.

⏰ Why Now?

P2P tech reliable (WebRTC); cloud gaming UDP needs local solutions amid rising dorm populations.

Risks & Mitigation

technicalhigh severity

Peer unreliability

Mitigation

Fallback servers + ratings

legallow severity

Bandwidth sharing TOS

Mitigation

Low usage + disclaimers

executionmedium severity

Chicken-egg user bootstrap

Mitigation

Seed incentives

Validation Roadmap

pre-build7 days

Discord poll 200 students

Success: 40% interest in beta

mvp14 days

10-user closed beta

Success: Relay uptime >90%

growth30 days

Referral campaign

Success: 20% referral rate

Pivot Options

  • General P2P VPN
  • Credit marketplace for bandwidth
  • Dorm file sharing

Quick Stats

Build Time
160h
Target MRR (6 mo)
$2,500
Market Size
$40.0M
Features
8
Database Tables
3
API Endpoints
4