Data-driven retention playbooks that keep Unity & Unreal talent in Tunisia
Tunisian game studios are chronically losing top Unity and Unreal Engine talent to Europe due to higher salaries and better working conditions, creating persistent skills shortages.
Tetherly gives Tunisian studio owners a simple dashboard to track developer engagement and predict churn using game-industry specific signals. It delivers personalized retention playbooks with local alternatives to European salaries such as project variety, learning stipends, and flexible crunch policies. Studio founders can act early and retain top talent without matching EU pay.
Tunisian gaming studio owners and founders relying on Unity and Unreal Engine talent
Only retention tool built exclusively for the Tunisian game ecosystem with localized salary benchmarks, engine-specific career signals, and anonymous peer data from other Tunisian studios.
supportive
Real-time overview of team retention health and risk scores
Automated bi-weekly surveys tailored to game developers with Unity/Unreal specific questions
Rule-based risk scoring for each developer based on survey data and project history
Actionable recommendations with one-click templates (raise simulation, project reassignment)
Curated list of affordable Tunisian perks with usage tracking
Compare your retention metrics against other Tunisian studios anonymously
Visual career ladders for developers showing skill progression in Unity and Unreal
PDF and CSV reports for board meetings and investors
Connect with popular payroll systems used in Tunisia
Chat interface for retention advice (using simple prompt templates)
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| name | text | No |
| owner_email | text | No |
| size | int | Yes |
| created_at | timestamp | No |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| studio_id | uuid | No |
| role | text | No |
| primary_engine | text | No |
| risk_score | int | Yes |
| is_active | bool | No |
| created_at | timestamp | No |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| team_member_id | uuid | No |
| responses | text | No |
| calculated_score | int | Yes |
| created_at | timestamp | No |
Relationships:
| Column | Type | Nullable |
|---|---|---|
| id | uuid | No |
| studio_id | uuid | No |
| title | text | No |
| status | text | No |
| due_date | timestamp | Yes |
Relationships:
/api/studios/profileFetch current studio profile and aggregated metrics
/api/teamAdd or import new team members
/api/surveys/triggerSend pulse survey to selected team members
/api/playbooksRetrieve personalized retention recommendations
/api/benchmarksGet anonymized industry benchmarks
/api/actionsUpdate status of retention actions
Maximum 8 team members
None
Custom volume
| Month | Users | Conversion | MRR | ARR |
|---|---|---|---|---|
| Month 1 | 35 | 11% | $108 | $1,296 |
| Month 6 | 280 | 14% | $1,098 | $13,176 |
Tetherly helps Tunisian game studios predict churn and keep top talent with localized retention playbooks that actually work.
Contact 15 studio founders via the Tunisian Game Developer Discord and LinkedIn groups. Offer lifetime 40% discount for the first three who provide video testimonials and weekly feedback during beta. Attend the next Carthage Games Conference to demo live and collect sign-ups on the spot.
Polished performance management
Generic HR focus, no game industry or Tunisian context
Hyper-specific to Unity/Unreal developers and Tunisian economics
Established HRIS features
Too broad and expensive for small Tunisian studios
Focused exclusively on retention with local benchmarks
Proprietary dataset of Tunisian game developer satisfaction patterns that improves recommendations as more studios join
Remote opportunities from European studios have dramatically increased since 2020 while the Tunisian game industry has matured enough to support specialized SaaS tools.
Studios may be reluctant to share any employee data
Start with fully anonymized aggregate data and optional individual tracking with clear consent flows
Solo development delays
Scope MVP tightly to dashboard + surveys + basic recommendations first
Slow initial adoption in small market
Pre-sell annual plans to first 10 studios at discounted rate
Success: At least 8 confirm they would pay $28/month for the solution
Success: At least 5 studios continue after 30 days and provide testimonials
Success: Reach 40 signups and $400 MRR in first 30 days
Success: 20% of new users come from referrals within 3 months
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